Morrowind, Better Clothes Mod Causes Crashing. Pretty sure that mod requires better bodies which needs to be loaded first too. The mod description says the mod was made specifically for better bodies. Morrowind Patch v1.6.5-BETA.esm Morrowind Patch 1.6.5 Beta (BTB Edit).esm. This mod replaces the original beast races with better bodies and all-new textures. Plus I added 4 new playable heads, 2 Argonian and 2 KhajiitIn order to cater for all possible tastes where the Argonians are concerned, I have provided 3.esp files.
Starstone Outpost This mod has been an on off work in progress for about two years or so, I’ve lost track a bit, but at last I finally got round to finishing it! Chances are this will be my last mod for Morrowind but you never know with this game. The Starstone Outpost is based in the West Gash region and includes new clothing, armour and weapons and an optional but fun quest. At the Outpost you will find many services including:.
Imare’s Fine Tailoring – Better Bodies clothing for male and female characters. The Dwemer Forge – new unique weapons and two brand new armours, one for males and one for females. The Wizards Staff – as the Dunmer say if it’s magic you are looking for you’ve come to the right place. The Guar’s Nuggets Hostel – free accommodation, food and drink. Training – many of the npc’s offer training as well, James will also sell you lockpicks and probes.
The quest is based around the Starstone family history, what was once a thriving mining colony fell into disuse after the miners started dying under mysterious circumstances, it’s up to you to solve this puzzle and make the mine safe again. This is more of an old fashioned dungeon crawl than anything but it’s good fun and quite tough! Due to its large size this mod only comes in 7z format so you will need an extractor such a 7zip which can be downloaded free from. Winged Dryad Dresses Requires Dryad Dresses Dryad Dresses with animated wings textured by Redwoodtreesprite. These are racially scripted to work with Dryads and all the non beast morrowind races. The second optional file adds them for Dreamweaver’s BB Drow and the following races by SATAN: Abyssian, Aedric, Aurora, Red Mountain, Snow and Swamp Elves.
Alternative high res bmp textures can be downloaded from. Please note that you will need to reassign them using a utility such as Niftexture. You will also need to delete the original dds textures or the game will still reference them.
Dryad And Morrowind Races Modder Races. Better Clothes From Psychodog Studios Better Clothes replaces the majority of the original clothing with Better Bodies compatible models while retaining the look of the originals. I spent about two years on and off texturing for this project and while we didn’t quite finish every item in the game and expansions i’m still very proud to have been a part of it. The screenshots show all the finished items that are replaced by this mod apart from two pairs of common shoes.
The remaining shirts have now had their original models tweaked to fit better and the new models have been segmented to work better with armour. Big thanks to Shon and Dereko for finally getting this mod out of beta!
Once upon a time back in the day I played ES3 Morrowind on my PC. Then many years later while the CDs where already busy collecting dust in my parents attic, I re-bought it during a Steam sale. I never actually got around to playing it again though. Now that I finally want to do so, I'd like to know how to best set it up regarding mods and stuff. I know there's some big graphics and sound overhaul. Something akin to the officially patch mods. A use 4GB ram patch.
What else should I get? What I'm looking for is: - Better bodies, clothes, armour, etc - Magicka regeneration akin to the newer ES games - A player house to safely store stuff - Fast travel - A better journal - Better combat. There's some autohit or something I remember reading. Whatever else quality of life, looks, etc mods I should get Please tell me where as well. Since Morrowind is rather old, not everything you use might be all conveniently lumped together at Nexus. While I disagree that vanilla Morrowind is bad, it certainly shows its age and is rough around the edges.
Returning to it after playing Skyrim was certainly a shocker. How do you feel about cliff racers? There are mods that decrease their numbers or eliminate them outright. I've never installed them, but have often had a strong urge to. There is a mod (well, probably several) that adds over 1000 NPCs to the game.
Think it is called Morrowind Comes Alive. Unnecessary, as I think most of them are just random people, so think netch herders, merchants, bar patrons etc. I liked it though because it made the world seem, well, more alive. Think that mod added companions too, if that's your thing. The magicka regeneration thing sounds pretty sweet. Think that's one of the better things they added in later games. And anything that improves combat is worth looking.
I don't mind playing Morrowing without something to improve the fighting, but I'll readily admit that it is pretty rough. Once upon a time back in the day I played ES3 Morrowind on my PC.
Then many years later while the CDs where already busy collecting dust in my parents attic, I re-bought it during a Steam sale. I never actually got around to playing it again though. Now that I finally want to do so, I'd like to know how to best set it up regarding mods and stuff. I know there's some big graphics and sound overhaul. Something akin to the officially patch mods. A use 4GB ram patch.
What else should I get? What I'm looking for is: - Better bodies, clothes, armour, etc - Magicka regeneration akin to the newer ES games - A player house to safely store stuff - Fast travel - A better journal - Better combat. There's some autohit or something I remember reading.
Whatever else quality of life, looks, etc mods I should get Please tell me where as well. Since Morrowind is rather old, not everything you use might be all conveniently lumped together at Nexus. Magicka regeneration is good if you want to use magic without having to rest all the time, but it does make the magic route somewhat overpowered, since spells don't miss and they give you a lot more options than physical skills, like regeneration or flight. There's also a mod to make hand-to-hand damage scale with your strength, but that makes your character very overpowered in 1-vs-1 combat once you get past the initial hurdle of leveling it up by beating up the defenseless worms - hand-to-hand kills every creature equally fast, regardless of level difference (except for undead and mechanisms) AND it stunlocks enemies super-easily.